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	<title>shinySpinning.com :: cPoremba</title>
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	<link>http://www.shinyspinning.com</link>
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	<pubDate>Thu, 02 Sep 2010 02:10:11 +0000</pubDate>
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		<title>An update on shinyspinning/docgames</title>
		<link>http://www.shinyspinning.com/?p=205</link>
		<comments>http://www.shinyspinning.com/?p=205#comments</comments>
		<pubDate>Thu, 02 Sep 2010 02:10:11 +0000</pubDate>
		<dc:creator>Cloo</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

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	<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Focoins.info%3Agenerator&amp;rft.title=An update on shinyspinning/docgames&amp;rft.aulast=Poremba&amp;rft.aufirst=Cindy&amp;rft.subject=Uncategorized&amp;rft.source=shinySpinning.com :: cPoremba&amp;rft.date=2010-09-01&amp;rft.type=blogPost&amp;rft.format=text&amp;rft.identifier=http://www.shinyspinning.com/?p=205&amp;rft.language=English"></span>
As I am currently working on an active documentary game project *and* my doctoral dissertation, this blog has fallen somewhat into neglect. I will return in due course once things have settled down, and perhaps have an update or two in the near future.
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<p>As I am currently working on an active documentary game project *and* my doctoral dissertation, this blog has fallen somewhat into neglect. I will return in due course once things have settled down, and perhaps have an update or two in the near future.</p>
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		<title>Gamma 4 on Kickstarter</title>
		<link>http://www.shinyspinning.com/?p=202</link>
		<comments>http://www.shinyspinning.com/?p=202#comments</comments>
		<pubDate>Mon, 08 Feb 2010 23:43:21 +0000</pubDate>
		<dc:creator>Cloo</dc:creator>
		
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		<guid isPermaLink="false">http://www.shinyspinning.com/?p=202</guid>
		<description><![CDATA[	
	<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Focoins.info%3Agenerator&amp;rft.title=Gamma 4 on Kickstarter&amp;rft.aulast=Poremba&amp;rft.aufirst=Cindy&amp;rft.subject=Uncategorized&amp;rft.source=shinySpinning.com :: cPoremba&amp;rft.date=2010-02-08&amp;rft.type=blogPost&amp;rft.format=text&amp;rft.identifier=http://www.shinyspinning.com/?p=202&amp;rft.language=English"></span>
Help us bring Gamma 4 to San Francisco!
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	<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Focoins.info%3Agenerator&amp;rft.title=Gamma 4 on Kickstarter&amp;rft.aulast=Poremba&amp;rft.aufirst=Cindy&amp;rft.subject=Uncategorized&amp;rft.source=shinySpinning.com :: cPoremba&amp;rft.date=2010-02-08&amp;rft.type=blogPost&amp;rft.format=text&amp;rft.identifier=http://www.shinyspinning.com/?p=202&amp;rft.language=English"></span>
<p>Help us <a href="http://www.kickstarter.com/projects/1188957169/gamma4-kokoromi-brings-legendary-indie-game-showc">bring Gamma 4 to San Francisco</a>!</p>
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		<title>Integrating data and animation</title>
		<link>http://www.shinyspinning.com/?p=196</link>
		<comments>http://www.shinyspinning.com/?p=196#comments</comments>
		<pubDate>Mon, 14 Dec 2009 19:40:58 +0000</pubDate>
		<dc:creator>Cloo</dc:creator>
		
		<category><![CDATA[Digital Art]]></category>

		<category><![CDATA[Docgames]]></category>

		<guid isPermaLink="false">http://www.shinyspinning.com/?p=196</guid>
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	<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Focoins.info%3Agenerator&amp;rft.title=Integrating data and animation&amp;rft.aulast=Poremba&amp;rft.aufirst=Cindy&amp;rft.subject=Digital Art&amp;rft.subject=Docgames&amp;rft.source=shinySpinning.com :: cPoremba&amp;rft.date=2009-12-14&amp;rft.type=blogPost&amp;rft.format=text&amp;rft.identifier=http://www.shinyspinning.com/?p=196&amp;rft.language=English"></span>

An interesting tool for digital-native indexicality&#8211; The Ecosystem Engine. &#8220;The initial impetus for the Ecosystem Engine stemmed from artist-animator Marina Zurkow&#8217;s desire to incorporate non-linear, generative and data-driven processes into her otherwise linear animations.&#8221;
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<p><img class=" alignnone" title="(image via http://www.ecosystemengine.com)" src="http://www.shinyspinning.com/weights_measures.jpg" alt="" width="400" height="300" /></p>
<p>An interesting tool for digital-native indexicality&#8211; <strong><a href="http://www.ecosystemengine.com/index.html">The Ecosystem Engine</a></strong>. &#8220;The initial impetus for the Ecosystem Engine stemmed from artist-animator Marina Zurkow&#8217;s desire to incorporate non-linear, generative and data-driven processes into her otherwise linear animations.&#8221;</p>
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		<title>If you happen to be in Spain, check out:</title>
		<link>http://www.shinyspinning.com/?p=194</link>
		<comments>http://www.shinyspinning.com/?p=194#comments</comments>
		<pubDate>Mon, 14 Dec 2009 17:47:02 +0000</pubDate>
		<dc:creator>Cloo</dc:creator>
		
		<category><![CDATA[Art Games]]></category>

		<guid isPermaLink="false">http://www.shinyspinning.com/?p=194</guid>
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	<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Focoins.info%3Agenerator&amp;rft.title=If you happen to be in Spain, check out:&amp;rft.aulast=Poremba&amp;rft.aufirst=Cindy&amp;rft.subject=Art Games&amp;rft.source=shinySpinning.com :: cPoremba&amp;rft.date=2009-12-14&amp;rft.type=blogPost&amp;rft.format=text&amp;rft.identifier=http://www.shinyspinning.com/?p=194&amp;rft.language=English"></span>
&#8220;The core of PLAYLIST will be the exploration of the “8bit movement”, spread out from the manipulation of obsolete game technologies in order to create new instruments to play music. The show will demonstrate that the retro-gaming phenomenon in visual arts can be considered an outfit of a pretty musical phenomenon, that in a bunch [...]]]></description>
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<p>&#8220;The core of <a href="http://www.laboralcentrodearte.org/exhibitions/show/117">PLAYLIST</a> will be the exploration of the “8bit movement”, spread out from the manipulation of obsolete game technologies in order to create new instruments to play music. The show will demonstrate that the retro-gaming phenomenon in visual arts can be considered an outfit of a pretty musical phenomenon, that in a bunch of years spread out all over the world through festivals and clubs, occasionally influencing mainstream musicians; and that visual and musical research progressed on parallel paths, in the quest for lo-res sounds and aesthetics, synthetic colors and notes. For the first time, retro-gaming will be explored through the lens of musical production and distribution, displaying not only tracks, but instruments, tools, softwares and hardwares, skins and graphics, but also discographies, platforms and communities. Thus, PLAYLIST will serve as a starting point for an archive / collection of materials produced by artists and musicians, and as a relational context where visitors can practice with tools produced by artists, and take part in workshops, lectures, improvised performances&#8230;Furthermore, PLAYLIST will try to provide a context for this kind of research, not necessarily game related, selecting seminal projects and artists that helped forging the conceptual frame in which retro-gaming took place.&#8221;</p>
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