Currently
Writing: "Real|Unreal: Crafting Actuality in Documentary Videogames" (doctoral dissertation)
Learning:
Unity for iPhone
Documentary Videogames
Documentary videogames
website (currently unavailable due to hackery)
Teaching
ENGL 398D Fall 2010
Videogames and/as Literature
NMI Spring '06
Exhibition
(Simon Fraser, Surrey)
Select Writing
Frames and Simulated Documents: Indexicality in Documentary Videogames
('09)
Games of Life (Keynote delivered at Interactive Screen '08)
“Play belongs to Everybody”: An Interview with the Ludica Collective ('08)
Discourse Engines for Art Mods (CGSA '08)
Can Games Get Real? A Closer Look at 'Documentary' Digital Games (with Ian Bogost; 05/08)
Curatorial Statement: The Art of Play
(Kokoromi)
Critical Potential at the Brink of the Magic Circle (DiGRA '07)
Point and Shoot: Remediating Photography in Gamespace
('07)
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61 frames per second
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Critical-Gaming Network
The Ludologist
Amaze
tiltfactor
Polytron
Digital Games Research Association
Canadian Game Studies Association
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Cindy Poremba
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Post
November 10, 2008
GAMMA 3D — she approaches
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— Cloo at 2:28 am
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