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All Posts
02/21/2007: Living Game Worlds III
02/01/2007: Watergate caper
01/24/2007: 8 BIT comes to Montreal Feb 17th
01/23/2007: Symposium - Guitar Hero: Playing at Playing Guitar
01/09/2007: ArtPod
01/09/2007: The SCMRPG uproar
01/04/2007: Robots, giving birth (to more robots).
12/19/2006: Seymour Papert in Hanoi traffic accident
12/16/2006: Journaltastic: Point and Shoot in SAGE G&C
12/12/2006: Popular Science and Fembots
12/07/2006: Unreal Art
12/06/2006: Slamdance 2007 Competition
11/26/2006: level_13 Game Art (of the wall hanging kind)
11/06/2006: New issue of Gamestudies
11/04/2006: Games as cultural memory
11/03/2006: Aboriginal Territories in Cyberspace
11/02/2006: Games as art chat
09/29/2006: Ordering furniture from Leons online
09/25/2006: CGSA Symposium (2)
09/22/2006: Canadian Game Studies Symposium (1)
09/18/2006: CGSA Artcade artist list
09/12/2006: Jonah Brucker-Cohen talks at Concordia
08/19/2006: Montreal. Seems important.
06/13/2006: Joost Raessens video on doc games
06/08/2006: Coming soon: eyeTEASers
06/08/2006: Wow. Seriously Telus?
05/14/2006: All week...so much art
05/11/2006: Harper scowls at you, ready to attack
04/17/2006: Last teaching day, SFU
04/13/2006: Why we need a Corporation for Public Gaming
03/17/2006: Eye toy game competition
02/27/2006: Raised by the Internet
02/24/2006: Slits 2: Pain is in the Eye of the Beholder
02/20/2006: Controller: Artists Crack the Game Code
02/16/2006: Thanks to Blacksun
02/01/2006: TEAS: the escape artists society
02/01/2006: Independent game compilation
12/21/2005: Woomba
11/11/2005: Robot quilts
10/23/2005: Some paper updates
09/27/2005: Seems like a lot of conference calls...
09/13/2005: Sonic Constructs: Mindstorms installation
08/28/2005: NFF05 now online
08/02/2005: Short doc on authenticity in Brothers in Arms
07/28/2005: Snapshot
07/15/2005: What about robots
07/15/2005: Spring_Alpha: hacking the rules of society
06/20/2005: DiGRA conference wrap up
06/07/2005: New sidelink
05/24/2005: Women & gaming radio interview
05/23/2005: Game tunes
05/23/2005: Quotes from Videogame ads
05/22/2005: agoraXchange
05/20/2005: Uneasy questions about art games
05/19/2005: Entermultimediale 2 and Playful Subjects
05/02/2005: The Rhetoric of Game Structure
05/02/2005: Interactive Art is Irritating
04/29/2005: Why photography makes good gameplay
04/23/2005: What file extension are you
04/23/2005: Line up confirmed for PoV Alternative Games
04/20/2005: Where I'm at and Where I be
04/20/2005: What is a 'documentary' game (revisited)
01/15/2005: PoV now accepting proposals
11/29/2004: Gamers and their Avatars
07/06/2004: Soft robot
06/16/2004: OK-- it's now official!
06/04/2004: Gameplay politics
06/04/2004: Kurtz and CAE Patriot Act farce
05/20/2004: Digital photography and memory
05/14/2004: Picture This: Photoblogging for Literacy
05/13/2004: Thoughts from a female player on game buying
05/05/2004: Romancing the Black Box
05/03/2004: Redesign
04/12/2004: Myfanwy Ashmore’s Mario Battle No. 1
04/12/2004: Free Play- The politics of the video game
04/09/2004: Wise in the ways of Observation (site redesign)
04/09/2004: Pastimes and Paradigms: Games we Play
03/30/2004: NMI final projects
03/30/2004: Ratchet Up
02/21/2004: Baby spring
11/14/2003: For those who love formatting
11/08/2003: Hiatus
08/12/2003: Lara Croft needlepoint art
08/11/2003: Thesis: Player as Author
08/06/2003: Thesis defense photos
07/29/2003: Remaking Each Other’s Dreams: Player Authors in Games
07/29/2003: Invisible cloak
07/13/2003: Speaking of Bejewelled
07/13/2003: The irony of meaningless gaming
07/04/2003: Derivative works and copyright
07/03/2003: The Choice to Cheat
06/23/2003: Brilliant news arrives every Monday
06/18/2003: Teaching game art: from Brody to JODI
06/16/2003: I got it! I got the job!
06/12/2003: Get a job (sha la la)
06/09/2003: CatPrin. Tailor for Cats
05/24/2003: Girls and Technology: new developments
05/08/2003: Why hackers are more like painters than scientists
05/04/2003: List of Game Mod links
04/27/2003: Sent it: Abstract for DiGRA Conference
04/26/2003: Fantasy-theme analysis
04/17/2003: Feral robot dogs
04/17/2003: The pleasures of Site Statistics
04/09/2003: Off to Irvine
03/29/2003: Cheating, or Advantage Playing
03/28/2003: New Forms (REALM)
03/28/2003: Tiffany Holmes, Art Games
03/16/2003: Art and Technology weblog
03/07/2003: Remixing TV
03/07/2003: DiGRA column on IGDA
03/04/2003: Political Games and the Rhetoric of Interactivity
02/28/2003: Beyond Paper Writing
02/26/2003: The Bizarre world of Electronic Toys
02/17/2003: Super Synchronicity Advance
02/12/2003: Social Protest in online games
02/11/2003: Cross-game player artifacts: Think tanks
02/01/2003: Documentary videogames
02/01/2003: The Zen of Updates
01/24/2003: Interactive stories in persistent worlds
01/22/2003: Theory, no substance?
01/21/2003: Life by Design acceptance
01/15/2003: How to study a game play experience
01/14/2003: GMA's What is Roleplaying pamphlet
01/12/2003: Art and Play
01/12/2003: Can't blog...playing...
12/24/2002: C.O.R.P.S.E.
12/21/2002: Serious Play and Learning through Computer Games
12/21/2002: idea/idee picks up Tech Gifts
12/21/2002: CFP: New Forms
12/13/2002: Tech gifts for girls
12/11/2002: Game Literature review
12/05/2002: Old gamers (like, over 30!)
12/03/2002: 4 pages of Vision Command instructions!
12/01/2002: The Sims Online released in Beta
11/27/2002: Mindstorms project
11/13/2002: Off topic: Savaged by sheep
11/05/2002: A closer look at an old favorite: Soda
11/05/2002: Mindstorms for Boys
11/02/2002: Constructivist approach to Values
10/27/2002: Nick Yee - Ariadne, Understanding MMORPG Addiction
10/25/2002: Videogames will eat your children
10/11/2002: The wiRX rework
10/02/2002: Narrative Immersive Constructionist/Collaborative Environments
09/30/2002: Play culture for women
09/27/2002: First update in ages for ShinySpinning
09/27/2002: My agency directed study
09/07/2002: MMOG travel guide
09/01/2002: Feminism isn't dead (Star Telegram 08/18/2000)
05/27/2002: Henry Jenkins
04/05/2002: Miscellenea: Emergence, Game of Life
03/04/2002: Link mania
02/27/2002: Laws of Online World Design
02/10/2002: GDC Scholarship
12/10/2001: Narrative in MMOGs
11/10/2001: Artbyte: For the love of the game
11/03/2001: Women and the Technological Environment
10/30/2001: Multiuser Soundscape
10/26/2001: Progress at last