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01/22/2003 Archived Entry: "Theory, no substance?"

Via Lars Konzack, Ludologica (Jan 11, 03): "Lots of theory, no analyses. That's how computer game studies are developing at the moment. We need to make analyses in order to justify the theories made - or maybe find out whether or not they are true. Otherwise we are just making a lot of statements without any substance." In spirit, here here! But having just collected a bunch of tips on methodologies (via the DiGRA list), I'd say things are changing. There's lots of folks out there in the trenches.

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