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02/17/2003 Archived Entry: "Super Synchronicity Advance"
Super Synchronicity Advance: I'm in hyper-critic mode between hiring a Multimedia Programmer for the CIHR Games project and helping to shortlist entries for the New Forms Festival. Bizarre synergies are emerging. For example, we're looking at a fabulous game art/hack project and paper proposal by Paul Catanese that appropriates the GBA Console (of course, I'm a big sucker for that one). Two gruelling hours later we slog through the last of the submissions, and I'm shifting gears-- I thought I'd ask a friend of mine (who's apt we were in, coincidently) if he could recommend any good resources for Director 3D programming. So he pulls out two books-- the first name that catches my eye, Paul Catanese, author of Director's Third Dimension...
Check out Paul's work at skeletonmoon. Or preview Super Icthyologist Advance at Select Parks.